Constant Field Values


Contents
PrintGame.*

PrintGame.Action
public static final int MOVE_AHEAD 1
public static final int MOVE_BACK 2
public static final int MOVE_LEFT 3
public static final int MOVE_RIGHT 4

PrintGame.Cell
protected static final int CONTAINS_DIAMOND 8
protected static final int EMPTY 16
protected static final int STARTPOINT 4
protected static final int WALL 1
protected static final int WAY 2

PrintGame.Direction
public static final java.lang.String DIR_DOWN "DOWN"
public static final java.lang.String DIR_LEFT "LEFT"
public static final java.lang.String DIR_RIGHT "RIGHT"
public static final java.lang.String DIR_UP "UP"
public static final int DIRECTION_DOWN 3
public static final int DIRECTION_LEFT 4
public static final int DIRECTION_RIGHT 2
public static final int DIRECTION_UP 1

PrintGame.LabSymbols
public static final java.lang.String DIAMONDSYMBOL "D"
public static final java.lang.String EMPTYSYMBOL "?"
public static final java.lang.String STARTSYMBOL "S"
public static final java.lang.String WALLSYMBOL "W"
public static final java.lang.String WAYSYMBOL "."

PrintGame.PrintLabyrinth
public static final int CELL_HEIGHT 20
public static final int CELL_WIDTH 20

PrintGame.TagName
public static final java.lang.String ACTION "Action"
public static final java.lang.String BUILDANGLES "BuildAngles"
public static final java.lang.String BUILDLOOPS "BuildLoops"
public static final java.lang.String BUILDPLACES "BuildPlaces"
public static final java.lang.String BUILDTREES "BuildTrees"
public static final java.lang.String CELLMARK "CellMark"
public static final java.lang.String CONDITION "Condition"
public static final java.lang.String CREATE "Create"
public static final java.lang.String DEFAULTLEVEl "DefaultLevel"
public static final java.lang.String DIAMONDPICTURE "DiamondPicture"
public static final java.lang.String DIAMONDS "Diamonds"
public static final java.lang.String DIAMONDSYMBOL "DiamondSymbol"
public static final java.lang.String DIMENSION "Dimension"
public static final java.lang.String FILE "File"
public static final java.lang.String HEIGHT "height"
public static final java.lang.String INSTRUCTION "Instruction"
public static final java.lang.String INSTRUCTIONFILE "InstructionFile"
public static final java.lang.String INSTRUCTIONLIST "InstructionList"
public static final java.lang.String LABYRINTH "Labyrinth"
public static final java.lang.String LABYRINTHFIELD "LabyrinthField"
public static final java.lang.String LABYRINTHGAME "LabyrinthGame"
public static final java.lang.String LABYRINTHINSTRUCTION "LabyrinthInstruction"
public static final java.lang.String LABYRINTHLEVEL "LabyrinthLevel"
public static final java.lang.String LEVEL "Level"
public static final java.lang.String LEVELS "Levels"
public static final java.lang.String MAXWAYLENGHT "MaxWayLenght"
public static final java.lang.String MINWAYLENGHT "MinWayLenght"
public static final java.lang.String MOVINGDIRECTION "MovingDirection"
public static final java.lang.String NAME "Name"
public static final java.lang.String NUMBER "Number"
public static final java.lang.String NUMLEVELS "NumLevels"
public static final java.lang.String ONESYMBOL "OneSymbol"
public static final java.lang.String ROBOTPICTURE "RobotPicture"
public static final java.lang.String STARTDIRECTION "StartingDirection"
public static final java.lang.String STARTPICTURE "StartPicture"
public static final java.lang.String STARTSYMBOL "StartSymbol"
public static final java.lang.String STATE "State"
public static final java.lang.String STYLE "Style"
public static final java.lang.String THREESYMBOL "ThreeSymbol"
public static final java.lang.String TWOSYMBOL "TwoSymbol"
public static final java.lang.String WALLAHEAD "WallAhaed"
public static final java.lang.String WALLLEFT "WallLeft"
public static final java.lang.String WALLPICTURE "WallPicture"
public static final java.lang.String WALLRIGHT "WallRight"
public static final java.lang.String WALLSYMBOL "WallSymbol"
public static final java.lang.String WAYCELLS "WayCells"
public static final java.lang.String WAYPICTURE "WayPicture"
public static final java.lang.String WAYSYMBOL "WaySymbol"
public static final java.lang.String WIDTH "width"
public static final java.lang.String ZEROSYMBOL "ZeroSymbol"

PrintGame.TuringMachine
public static final int CRAZY 2
public static final int FASTFORWARD 100
public static final int NORMAL 180
public static final int SINGLE_STEP 1
public static final int VERYFASTFORWARD 60

TUGLaby.*

TUGLaby.ConditionChoosePanel
public static final int BLUE 2
public static final int GREEN 1
public static final int NONE 0
public static final int RED 3
public static final int STATE_COUNT 10
public static final int YELLOW 4

TUGLaby.CurrentSensorPanel
public static final int EMPTY_FLOOR 0
public static final int FLOOR_0 1
public static final int FLOOR_1 2
public static final int FLOOR_2 3
public static final int FLOOR_3 4
public static final int STATE_COUNT 5

TUGLaby.DirectionChoosePanel
public static final int DOWN 3
public static final int LEFT 4
public static final int RIGHT 2
public static final int STATE_COUNT 4
public static final int UP 1

TUGLaby.LabyrinthChoosePanel
public static final int COUNT_LEVEL_TYPES 5

TUGLaby.SensorChoosePanel
public static final int FREE 2
public static final int WALL 1

TUGLaby.TUGLabyrinth
protected static final int COLS 20
protected static final boolean create_labyrinth_ false
protected static final int ROWS 20