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PrintGame.* |
PrintGame.Action | ||
public static final int |
MOVE_AHEAD |
1 |
public static final int |
MOVE_BACK |
2 |
public static final int |
MOVE_LEFT |
3 |
public static final int |
MOVE_RIGHT |
4 |
PrintGame.Cell | ||
protected static final int |
CONTAINS_DIAMOND |
8 |
protected static final int |
EMPTY |
16 |
protected static final int |
STARTPOINT |
4 |
protected static final int |
WALL |
1 |
protected static final int |
WAY |
2 |
PrintGame.Direction | ||
public static final java.lang.String |
DIR_DOWN |
"DOWN" |
public static final java.lang.String |
DIR_LEFT |
"LEFT" |
public static final java.lang.String |
DIR_RIGHT |
"RIGHT" |
public static final java.lang.String |
DIR_UP |
"UP" |
public static final int |
DIRECTION_DOWN |
3 |
public static final int |
DIRECTION_LEFT |
4 |
public static final int |
DIRECTION_RIGHT |
2 |
public static final int |
DIRECTION_UP |
1 |
PrintGame.LabSymbols | ||
public static final java.lang.String |
DIAMONDSYMBOL |
"D" |
public static final java.lang.String |
EMPTYSYMBOL |
"?" |
public static final java.lang.String |
STARTSYMBOL |
"S" |
public static final java.lang.String |
WALLSYMBOL |
"W" |
public static final java.lang.String |
WAYSYMBOL |
"." |
PrintGame.PrintLabyrinth | ||
public static final int |
CELL_HEIGHT |
20 |
public static final int |
CELL_WIDTH |
20 |
PrintGame.TagName | ||
public static final java.lang.String |
ACTION |
"Action" |
public static final java.lang.String |
BUILDANGLES |
"BuildAngles" |
public static final java.lang.String |
BUILDLOOPS |
"BuildLoops" |
public static final java.lang.String |
BUILDPLACES |
"BuildPlaces" |
public static final java.lang.String |
BUILDTREES |
"BuildTrees" |
public static final java.lang.String |
CELLMARK |
"CellMark" |
public static final java.lang.String |
CONDITION |
"Condition" |
public static final java.lang.String |
CREATE |
"Create" |
public static final java.lang.String |
DEFAULTLEVEl |
"DefaultLevel" |
public static final java.lang.String |
DIAMONDPICTURE |
"DiamondPicture" |
public static final java.lang.String |
DIAMONDS |
"Diamonds" |
public static final java.lang.String |
DIAMONDSYMBOL |
"DiamondSymbol" |
public static final java.lang.String |
DIMENSION |
"Dimension" |
public static final java.lang.String |
FILE |
"File" |
public static final java.lang.String |
HEIGHT |
"height" |
public static final java.lang.String |
INSTRUCTION |
"Instruction" |
public static final java.lang.String |
INSTRUCTIONFILE |
"InstructionFile" |
public static final java.lang.String |
INSTRUCTIONLIST |
"InstructionList" |
public static final java.lang.String |
LABYRINTH |
"Labyrinth" |
public static final java.lang.String |
LABYRINTHFIELD |
"LabyrinthField" |
public static final java.lang.String |
LABYRINTHGAME |
"LabyrinthGame" |
public static final java.lang.String |
LABYRINTHINSTRUCTION |
"LabyrinthInstruction" |
public static final java.lang.String |
LABYRINTHLEVEL |
"LabyrinthLevel" |
public static final java.lang.String |
LEVEL |
"Level" |
public static final java.lang.String |
LEVELS |
"Levels" |
public static final java.lang.String |
MAXWAYLENGHT |
"MaxWayLenght" |
public static final java.lang.String |
MINWAYLENGHT |
"MinWayLenght" |
public static final java.lang.String |
MOVINGDIRECTION |
"MovingDirection" |
public static final java.lang.String |
NAME |
"Name" |
public static final java.lang.String |
NUMBER |
"Number" |
public static final java.lang.String |
NUMLEVELS |
"NumLevels" |
public static final java.lang.String |
ONESYMBOL |
"OneSymbol" |
public static final java.lang.String |
ROBOTPICTURE |
"RobotPicture" |
public static final java.lang.String |
STARTDIRECTION |
"StartingDirection" |
public static final java.lang.String |
STARTPICTURE |
"StartPicture" |
public static final java.lang.String |
STARTSYMBOL |
"StartSymbol" |
public static final java.lang.String |
STATE |
"State" |
public static final java.lang.String |
STYLE |
"Style" |
public static final java.lang.String |
THREESYMBOL |
"ThreeSymbol" |
public static final java.lang.String |
TWOSYMBOL |
"TwoSymbol" |
public static final java.lang.String |
WALLAHEAD |
"WallAhaed" |
public static final java.lang.String |
WALLLEFT |
"WallLeft" |
public static final java.lang.String |
WALLPICTURE |
"WallPicture" |
public static final java.lang.String |
WALLRIGHT |
"WallRight" |
public static final java.lang.String |
WALLSYMBOL |
"WallSymbol" |
public static final java.lang.String |
WAYCELLS |
"WayCells" |
public static final java.lang.String |
WAYPICTURE |
"WayPicture" |
public static final java.lang.String |
WAYSYMBOL |
"WaySymbol" |
public static final java.lang.String |
WIDTH |
"width" |
public static final java.lang.String |
ZEROSYMBOL |
"ZeroSymbol" |
PrintGame.TuringMachine | ||
public static final int |
CRAZY |
2 |
public static final int |
FASTFORWARD |
100 |
public static final int |
NORMAL |
180 |
public static final int |
SINGLE_STEP |
1 |
public static final int |
VERYFASTFORWARD |
60 |
TUGLaby.* |
TUGLaby.ConditionChoosePanel | ||
public static final int |
BLUE |
2 |
public static final int |
GREEN |
1 |
public static final int |
NONE |
0 |
public static final int |
RED |
3 |
public static final int |
STATE_COUNT |
10 |
public static final int |
YELLOW |
4 |
TUGLaby.CurrentSensorPanel | ||
public static final int |
EMPTY_FLOOR |
0 |
public static final int |
FLOOR_0 |
1 |
public static final int |
FLOOR_1 |
2 |
public static final int |
FLOOR_2 |
3 |
public static final int |
FLOOR_3 |
4 |
public static final int |
STATE_COUNT |
5 |
TUGLaby.DirectionChoosePanel | ||
public static final int |
DOWN |
3 |
public static final int |
LEFT |
4 |
public static final int |
RIGHT |
2 |
public static final int |
STATE_COUNT |
4 |
public static final int |
UP |
1 |
TUGLaby.LabyrinthChoosePanel | ||
public static final int |
COUNT_LEVEL_TYPES |
5 |
TUGLaby.SensorChoosePanel | ||
public static final int |
FREE |
2 |
public static final int |
WALL |
1 |
TUGLaby.TUGLabyrinth | ||
protected static final int |
COLS |
20 |
protected static final boolean |
create_labyrinth_ |
false |
protected static final int |
ROWS |
20 |
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